Ambushed a second time, the party leads several kobolds to their graves, and one to someone else’s grave. Oddly themed jewelry is found.
Tact and discretion couldn’t stop a ragged excavation team from throwing themselves on the party’s swords. More fun Orcus trinkets worry those who keep track of this stuff.
The townsfolk rejoice! Free corn and free pie of questionable value is to be had, the goodwill continuing as long as the good folk of Winterhaven think you’ll all be dead in the morning. The party’s investigative abilities are put to the test when they mortally terrify an old man, and receive vaguely unsettling answers from the town sage.
Irontooth is pursued to his rather interesting waterfall hideout. More kobolds are slaughtered wantonly. Confronted by the cave ahead, the party considers the time honored tradition of killing all those within and taking their stuff.